// pages/sign-name/sign-name.js import api from '../api/api' Page({ /** * 页面的初始数据 */ data: { attachmentids: [], canvasName: 'signCanvas', ctx: '', // 上下文实例 canvas: '', // 画布实例 canvasWidth: 0, canvasHeight: 0, transparent: 1, // 透明度 selectColor: 'black', lineColor: '#1A1A1A', // 颜色 lineSize: 1.5, // 笔记倍数 lineMin: 0.5, // 最小笔画半径 lineMax: 4, // 最大笔画半径 pressure: 1, // 默认压力 smoothness: 60, //顺滑度,用60的距离来计算速度 currentPoint: {}, currentLine: [], // 当前线条 firstTouch: true, // 第一次触发 radius: 1, //画圆的半径 cutArea: { top: 0, right: 0, bottom: 0, left: 0 }, //裁剪区域 bethelPoint: [], //保存所有线条 生成的贝塞尔点; lastPoint: 0, chirography: [], //笔迹 currentChirography: {}, //当前笔迹 linePrack: [], //划线轨迹 , 生成线条的实际点 isDraw: false, // 判断用户是否绘制 upPageNumber: 0, offCanvas: '', offCtx: '', dpr: '' }, /** * 生命周期函数--监听页面加载 */ onLoad: function (options) { this.setData({ id: options.id }) this.data.dpr = wx.getSystemInfoSync().pixelRatio const query = wx.createSelectorQuery() query .select('.handCenter') .boundingClientRect(rect => { this.data.canvasWidth = rect.width * this.data.dpr this.data.canvasHeight = rect.height * this.data.dpr this.setData({ canvasWidth:this.data.canvasWidth, canvasHeight:this.data.canvasHeight }) }) .exec() const query1 = wx.createSelectorQuery() query1 .select('#signCanvas') .fields({ node: true, size: true }) .exec(res => { const canvas = res[0].node this.data.ctx = canvas.getContext('2d') canvas.width = this.data.canvasWidth canvas.height = this.data.canvasHeight /* 将canvas背景设置为 白底,不设置 导出的canvas的背景为透明 */ // console.log(this, 'hahah'); this.data.canvas = canvas this.data.ctx.scale(this.data.dpr, this.data.dpr) this.setCanvasBg('#fff') }) const query2 = wx.createSelectorQuery() query2 .select('#offCanvas') .fields({ node: true, size: true }) .exec(res => { const canvas = res[0].node const ctx = canvas.getContext('2d') canvas.width = this.data.canvasHeight canvas.height = this.data.canvasWidth this.data.offCanvas = canvas this.data.offCtx = ctx this.data.offCtx.scale(this.data.dpr, this.data.dpr) }) }, /** * 生命周期函数--监听页面初次渲染完成 */ onReady: function () { }, /** * 生命周期函数--监听页面显示 */ onShow: function () { }, // 重写事件(初始化画布) retDraw() { this.data.ctx.clearRect(0, 0, 700, 730) //设置canvas背景 this.setCanvasBg('#fff') this.data.isDraw = false }, // 完成事件 subCanvas() { // 调用预览 console.log('========sub') this.previewCanvasImg() console.log('========subOver') }, //画两点之间的线条;参数为:line,会绘制最近的开始的两个点; pointToLine(line) { this.calcBethelLine(line) return }, // 笔迹开始 uploadScaleStart(e) { if (e.type != 'touchstart') return false let ctx = this.data.ctx ctx.fillStyle = this.data.lineColor // 初始线条设置颜色 ctx.globalAlpha = this.data.transparent // 设置半透明 let currentPoint = { x: e.touches[0].x, y: e.touches[0].y } let currentLine = this.data.currentLine currentLine.unshift({ time: new Date().getTime(), dis: 0, x: currentPoint.x, y: currentPoint.y }) this.setData({ currentPoint // currentLine }) if (this.data.firstTouch) { this.setData({ cutArea: { top: currentPoint.y, right: currentPoint.x, bottom: currentPoint.y, left: currentPoint.x }, firstTouch: false }) } this.pointToLine(currentLine) }, // 笔迹移动 uploadScaleMove(e) { if (e.type != 'touchmove') return false if (e.cancelable) { // 判断默认行为是否已经被禁用 if (!e.defaultPrevented) { e.preventDefault() } } let point = { x: e.touches[0].x, y: e.touches[0].y } //测试裁剪 if (point.y < this.data.cutArea.top) { this.data.cutArea.top = point.y } if (point.y < 0) this.data.cutArea.top = 0 if (point.x > this.data.cutArea.right) { this.data.cutArea.right = point.x } if (this.data.canvasWidth - point.x <= 0) { this.data.cutArea.right = this.data.canvasWidth } if (point.y > this.data.cutArea.bottom) { this.data.cutArea.bottom = point.y } if (this.data.canvasHeight - point.y <= 0) { this.data.cutArea.bottom = this.data.canvasHeight } if (point.x < this.data.cutArea.left) { this.data.cutArea.left = point.x } if (point.x < 0) this.data.cutArea.left = 0 this.setData({ lastPoint: this.data.currentPoint, currentPoint: point }) let currentLine = this.data.currentLine currentLine.unshift({ time: new Date().getTime(), dis: this.distance(this.data.currentPoint, this.data.lastPoint), x: point.x, y: point.y }) // this.setData({ // currentLine // }) this.pointToLine(currentLine) }, // 笔迹结束 uploadScaleEnd(e) { if (e.type != 'touchend') return 0 let point = { x: e.changedTouches[0].x, y: e.changedTouches[0].y } this.setData({ lastPoint: this.data.currentPoint, currentPoint: point }) let currentLine = this.data.currentLine currentLine.unshift({ time: new Date().getTime(), dis: this.distance(this.data.currentPoint, this.data.lastPoint), x: point.x, y: point.y }) // this.setData({ // currentLine // }) if (currentLine.length > 2) { var info = (currentLine[0].time - currentLine[currentLine.length - 1].time) / currentLine.length //$("#info").text(info.toFixed(2)); } //一笔结束,保存笔迹的坐标点,清空,当前笔迹 //增加判断是否在手写区域; this.pointToLine(currentLine) var currentChirography = { lineSize: this.data.lineSize, lineColor: this.data.lineColor } var chirography = this.data.chirography chirography.unshift(currentChirography) this.setData({ chirography }) var linePrack = this.data.linePrack linePrack.unshift(this.data.currentLine) this.setData({ linePrack, currentLine: [] }) this.data.isDraw = true }, //计算插值的方式; calcBethelLine(line) { if (line.length <= 1) { line[0].r = this.data.radius return } let x0, x1, x2, y0, y1, y2, r0, r1, r2, len, lastRadius, dis = 0, time = 0, curveValue = 0.5 if (line.length <= 2) { x0 = line[1].x y0 = line[1].y x2 = line[1].x + (line[0].x - line[1].x) * curveValue y2 = line[1].y + (line[0].y - line[1].y) * curveValue //x2 = line[1].x; //y2 = line[1].y; x1 = x0 + (x2 - x0) * curveValue y1 = y0 + (y2 - y0) * curveValue } else { x0 = line[2].x + (line[1].x - line[2].x) * curveValue y0 = line[2].y + (line[1].y - line[2].y) * curveValue x1 = line[1].x y1 = line[1].y x2 = x1 + (line[0].x - x1) * curveValue y2 = y1 + (line[0].y - y1) * curveValue } //从计算公式看,三个点分别是(x0,y0),(x1,y1),(x2,y2) ;(x1,y1)这个是控制点,控制点不会落在曲线上;实际上,这个点还会手写获取的实际点,却落在曲线上 len = this.distance({ x: x2, y: y2 }, { x: x0, y: y0 }) lastRadius = this.data.radius for (let n = 0; n < line.length - 1; n++) { dis += line[n].dis time += line[n].time - line[n + 1].time if (dis > this.data.smoothness) break } this.setData({ radius: Math.min((time / len) * this.data.pressure + this.data.lineMin, this.data.lineMax) * this.data.lineSize }) line[0].r = this.data.radius //计算笔迹半径; if (line.length <= 2) { r0 = (lastRadius + this.data.radius) / 2 r1 = r0 r2 = r1 //return; } else { r0 = (line[2].r + line[1].r) / 2 r1 = line[1].r r2 = (line[1].r + line[0].r) / 2 } let n = 5 let point = [] for (let i = 0; i < n; i++) { let t = i / (n - 1) let x = (1 - t) * (1 - t) * x0 + 2 * t * (1 - t) * x1 + t * t * x2 let y = (1 - t) * (1 - t) * y0 + 2 * t * (1 - t) * y1 + t * t * y2 let r = lastRadius + ((this.data.radius - lastRadius) / n) * i point.push({ x: x, y: y, r: r }) if (point.length == 3) { let a = this.ctaCalc( point[0].x, point[0].y, point[0].r, point[1].x, point[1].y, point[1].r, point[2].x, point[2].y, point[2].r ) a[0].color = this.data.lineColor // let bethelPoint = this.data.bethelPoint; // console.log(a) // console.log(this.data.bethelPoint) // bethelPoint = bethelPoint.push(a); this.bethelDraw(a, 1) point = [{ x: x, y: y, r: r }] } } this.setData({ currentLine: line }) }, //求两点之间距离 distance(a, b) { let x = b.x - a.x let y = b.y - a.y return Math.sqrt(x * x + y * y) }, ctaCalc(x0, y0, r0, x1, y1, r1, x2, y2, r2) { let a = [], vx01, vy01, norm, n_x0, n_y0, vx21, vy21, n_x2, n_y2 vx01 = x1 - x0 vy01 = y1 - y0 norm = Math.sqrt(vx01 * vx01 + vy01 * vy01 + 0.0001) * 2 vx01 = (vx01 / norm) * r0 vy01 = (vy01 / norm) * r0 n_x0 = vy01 n_y0 = -vx01 vx21 = x1 - x2 vy21 = y1 - y2 norm = Math.sqrt(vx21 * vx21 + vy21 * vy21 + 0.0001) * 2 vx21 = (vx21 / norm) * r2 vy21 = (vy21 / norm) * r2 n_x2 = -vy21 n_y2 = vx21 a.push({ mx: x0 + n_x0, my: y0 + n_y0, color: '#1A1A1A' }) a.push({ c1x: x1 + n_x0, c1y: y1 + n_y0, c2x: x1 + n_x2, c2y: y1 + n_y2, ex: x2 + n_x2, ey: y2 + n_y2 }) a.push({ c1x: x2 + n_x2 - vx21, c1y: y2 + n_y2 - vy21, c2x: x2 - n_x2 - vx21, c2y: y2 - n_y2 - vy21, ex: x2 - n_x2, ey: y2 - n_y2 }) a.push({ c1x: x1 - n_x2, c1y: y1 - n_y2, c2x: x1 - n_x0, c2y: y1 - n_y0, ex: x0 - n_x0, ey: y0 - n_y0 }) a.push({ c1x: x0 - n_x0 - vx01, c1y: y0 - n_y0 - vy01, c2x: x0 + n_x0 - vx01, c2y: y0 + n_y0 - vy01, ex: x0 + n_x0, ey: y0 + n_y0 }) a[0].mx = a[0].mx.toFixed(1) a[0].mx = parseFloat(a[0].mx) a[0].my = a[0].my.toFixed(1) a[0].my = parseFloat(a[0].my) for (let i = 1; i < a.length; i++) { a[i].c1x = a[i].c1x.toFixed(1) a[i].c1x = parseFloat(a[i].c1x) a[i].c1y = a[i].c1y.toFixed(1) a[i].c1y = parseFloat(a[i].c1y) a[i].c2x = a[i].c2x.toFixed(1) a[i].c2x = parseFloat(a[i].c2x) a[i].c2y = a[i].c2y.toFixed(1) a[i].c2y = parseFloat(a[i].c2y) a[i].ex = a[i].ex.toFixed(1) a[i].ex = parseFloat(a[i].ex) a[i].ey = a[i].ey.toFixed(1) a[i].ey = parseFloat(a[i].ey) } return a }, bethelDraw(point, is_fill, color) { let ctx = this.data.ctx ctx.beginPath() ctx.moveTo(point[0].mx, point[0].my) if (undefined != color) { ctx.fillStyle = color ctx.strokeStyle = color } else { ctx.fillStyle = point[0].color ctx.strokeStyle = point[0].color } for (let i = 1; i < point.length; i++) { ctx.bezierCurveTo( point[i].c1x, point[i].c1y, point[i].c2x, point[i].c2y, point[i].ex, point[i].ey ) } ctx.stroke() if (undefined != is_fill) { ctx.fill() //填充图形 ( 后绘制的图形会覆盖前面的图形, 绘制时注意先后顺序 ) } }, //设置canvas背景色 不设置 导出的canvas的背景为透明 //@params:字符串 color setCanvasBg(color) { console.log('开始设置背景色') /* 将canvas背景设置为 白底,不设置 导出的canvas的背景为透明 */ //rect() 参数说明 矩形路径左上角的横坐标,左上角的纵坐标, 矩形路径的宽度, 矩形路径的高度 //这里是 canvasHeight - 4 是因为下边盖住边框了,所以手动减了写 this.data.ctx.rect(0, 0, this.data.canvasWidth, this.data.canvasHeight - 4) this.data.ctx.fillStyle = color this.data.ctx.fill() //设置填充 }, //预览 async previewCanvasImg() { this.data.offCtx.rotate(-90 * Math.PI / 180); // offCtx.clearRect(0, 0, 100, 100) const srcImg = this.data.offCanvas.createImage() // 等待图片加载 // console.log(this.data.canvas.toDataURL('image/png', 1)) await new Promise(resolve => { srcImg.onload = resolve srcImg.src = this.data.canvas.toDataURL('image/png', 1) // 要加载的图片 url }) let width = this.data.canvasWidth / this.data.dpr let height = this.data.canvasHeight / this.data.dpr this.data.offCtx.drawImage(srcImg, -width, 0, width, height) wx.canvasToTempFilePath({ canvas: this.data.offCtx, fileType: 'jpg', quality: 1, //图片质量 success(res) { console.log(res.tempFilePath, 'canvas生成图片地址') wx.previewImage({ urls: [res.tempFilePath] //预览图片 数组 }) } }) }, //上传 async uploadCanvasImg() { let that = this if (!this.data.isDraw) { wx.showToast({ title: '请签名', icon: 'error' }) return } // console.log('===============') const self = this this.data.offCtx.rotate(-90 * Math.PI / 180); // offCtx.clearRect(0, 0, 100, 100) const srcImg = this.data.offCanvas.createImage() // 等待图片加载 // console.log(this.data.canvas.toDataURL('image/png', 1)) await new Promise(resolve => { srcImg.onload = resolve srcImg.src = this.data.canvas.toDataURL('image/png', 1) // 要加载的图片 url console.log("await============") }) console.log("await0============") console.log(srcImg) let width = this.data.canvasWidth / this.data.dpr let height = this.data.canvasHeight / this.data.dpr this.data.offCtx.drawImage(srcImg, -width, 0, width, height) console.log('===============2') console.log(srcImg) wx.canvasToTempFilePath({ canvas: this.data.offCanvas, fileType: 'jpg', // png默认无背景是透明的,可以改jpg quality: 1, //图片质量 success(res) { console.log(res) wx.getFileSystemManager().readFile({ filePath: res.tempFilePath, success: result => { //返回临时文件路径 console.log(res) const fileData = result.data; api._post({ "classname": "system.attachment.huawei.OBS", "method": "getFileName", "content": { "filename": '客户签字', "filetype": 'jpg', "parentid": wx.getStorageSync('siteP').appfolderid } }).then(res => { if (res.msg == "成功") { that.uploadFile(res.data, fileData) } }) }, fail: console.error }) }, fail(res) { console.log(res) } }) }, uploadFile(res, data) { var that = this; wx.request({ url: res.uploadurl, method: "PUT", data: data, header: { 'content-type': 'application/octet-stream' }, success(a) { api._post({ "classname": "system.attachment.huawei.OBS", "method": "uploadSuccess", "content": { "serialfilename": res.serialfilename } }).then(rs => { that.data.attachmentids.push(rs.data.attachmentids[0]) that.filebindData() }).catch(err => { console.log(err) }) } }) }, async filebindData() { let pages = getCurrentPages()[getCurrentPages().length - 2] const res = await api._post({ "classname": "system.attachment.Attachment", "method": "createFileLink", "content": { "ownertable": pages.data.bindSignNameData.ownertable, "ownerid": pages.data.bindSignNameData.ownerid, "usetype": "signature", "attachmentids": this.data.attachmentids } }) wx.navigateBack() }, })