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- /// <reference types="_gl-matrix@3.4.3@gl-matrix" />
- import { Coordinate } from '@antv/coord';
- export declare function isTranspose(coordinate: Coordinate): boolean;
- export declare function isPolar(coordinate: Coordinate): boolean;
- export declare function isRadial(coordinate: Coordinate): boolean;
- export declare function isHelix(coordinate: Coordinate): boolean;
- export declare function isParallel(coordinate: Coordinate): boolean;
- export declare function isFisheye(coordinate: Coordinate): boolean;
- export declare function isRadar(coordinate: Coordinate): boolean;
- export declare function isCircular(coordinate: Coordinate): boolean;
- export declare function isTheta(coordinate: Coordinate): boolean;
- export declare function isNonCartesian(coordinate: Coordinate): boolean;
- export declare function getRadius(coordinate: Coordinate): number;
- export declare function radiusOf(coordinate: Coordinate): [number, number];
- export declare function angleOf(coordinate: Coordinate, isRadius?: boolean): [number, number];
- export declare function getTransformOptions(coordinate: Coordinate, type: string): [number, number] | [] | [import("@antv/coord/lib/type").TransformCallback] | [import("gl-matrix").mat3] | [number, number, number, number] | [number] | [number, number, number, number, boolean?] | [number, number, boolean?];
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