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- "use strict";
- var __rest = (this && this.__rest) || function (s, e) {
- var t = {};
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
- t[p] = s[p];
- if (s != null && typeof Object.getOwnPropertySymbols === "function")
- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
- t[p[i]] = s[p[i]];
- }
- return t;
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- exports.Smooth = void 0;
- const g_1 = require("@antv/g");
- const d3_path_1 = require("d3-path");
- const utils_1 = require("../utils");
- const selection_1 = require("../../utils/selection");
- /**
- * Connect 2 points with a smooth line, used in tree.
- */
- const Smooth = (options) => {
- const style = __rest(options, []);
- return (points, value, coordinate, theme) => {
- const { mark, shape, defaultShape } = value;
- const _a = (0, utils_1.getShapeTheme)(theme, mark, shape, defaultShape), { defaultColor } = _a, shapeTheme = __rest(_a, ["defaultColor"]);
- const { color = defaultColor, transform } = value;
- const [from, to] = points;
- const path = (0, d3_path_1.path)();
- path.moveTo(from[0], from[1]);
- path.bezierCurveTo(from[0] / 2 + to[0] / 2, from[1], from[0] / 2 + to[0] / 2, to[1], to[0], to[1]);
- return (0, selection_1.select)(new g_1.Path())
- .call(utils_1.applyStyle, shapeTheme)
- .style('d', path.toString())
- .style('stroke', color)
- .style('transform', transform)
- .call(utils_1.applyStyle, style)
- .node();
- };
- };
- exports.Smooth = Smooth;
- exports.Smooth.props = {
- defaultMarker: 'smooth',
- defaultEnterAnimation: 'fadeIn',
- defaultUpdateAnimation: 'morphing',
- defaultExitAnimation: 'fadeOut',
- };
- //# sourceMappingURL=smooth.js.map
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