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- import constant from "./constant.js";
- import jiggle from "./jiggle.js";
- function index(d) {
- return d.index;
- }
- function find(nodeById, nodeId) {
- var node = nodeById.get(nodeId);
- if (!node) throw new Error("node not found: " + nodeId);
- return node;
- }
- export default function(links) {
- var id = index,
- strength = defaultStrength,
- strengths,
- distance = constant(30),
- distances,
- nodes,
- count,
- bias,
- random,
- iterations = 1;
- if (links == null) links = [];
- function defaultStrength(link) {
- return 1 / Math.min(count[link.source.index], count[link.target.index]);
- }
- function force(alpha) {
- for (var k = 0, n = links.length; k < iterations; ++k) {
- for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {
- link = links[i], source = link.source, target = link.target;
- x = target.x + target.vx - source.x - source.vx || jiggle(random);
- y = target.y + target.vy - source.y - source.vy || jiggle(random);
- l = Math.sqrt(x * x + y * y);
- l = (l - distances[i]) / l * alpha * strengths[i];
- x *= l, y *= l;
- target.vx -= x * (b = bias[i]);
- target.vy -= y * b;
- source.vx += x * (b = 1 - b);
- source.vy += y * b;
- }
- }
- }
- function initialize() {
- if (!nodes) return;
- var i,
- n = nodes.length,
- m = links.length,
- nodeById = new Map(nodes.map((d, i) => [id(d, i, nodes), d])),
- link;
- for (i = 0, count = new Array(n); i < m; ++i) {
- link = links[i], link.index = i;
- if (typeof link.source !== "object") link.source = find(nodeById, link.source);
- if (typeof link.target !== "object") link.target = find(nodeById, link.target);
- count[link.source.index] = (count[link.source.index] || 0) + 1;
- count[link.target.index] = (count[link.target.index] || 0) + 1;
- }
- for (i = 0, bias = new Array(m); i < m; ++i) {
- link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);
- }
- strengths = new Array(m), initializeStrength();
- distances = new Array(m), initializeDistance();
- }
- function initializeStrength() {
- if (!nodes) return;
- for (var i = 0, n = links.length; i < n; ++i) {
- strengths[i] = +strength(links[i], i, links);
- }
- }
- function initializeDistance() {
- if (!nodes) return;
- for (var i = 0, n = links.length; i < n; ++i) {
- distances[i] = +distance(links[i], i, links);
- }
- }
- force.initialize = function(_nodes, _random) {
- nodes = _nodes;
- random = _random;
- initialize();
- };
- force.links = function(_) {
- return arguments.length ? (links = _, initialize(), force) : links;
- };
- force.id = function(_) {
- return arguments.length ? (id = _, force) : id;
- };
- force.iterations = function(_) {
- return arguments.length ? (iterations = +_, force) : iterations;
- };
- force.strength = function(_) {
- return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initializeStrength(), force) : strength;
- };
- force.distance = function(_) {
- return arguments.length ? (distance = typeof _ === "function" ? _ : constant(+_), initializeDistance(), force) : distance;
- };
- return force;
- }
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