point.d.ts 378 B

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  1. import { MarkComponent as MC } from '../runtime';
  2. import { PointMark } from '../spec';
  3. export type PointOptions = Omit<PointMark, 'type'>;
  4. /**
  5. * Convert value for each channel to point shapes.
  6. * Calc the bbox of each point based on x, y and r.
  7. * This is for allowing their radius can be affected by coordinate(e.g. fisheye).
  8. */
  9. export declare const Point: MC<PointOptions>;