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- import { MarkComponent as MC } from '../runtime';
- import { CellMark } from '../spec';
- export type CellOptions = Omit<CellMark, 'type'>;
- /**
- * Convert value for each channel to Cell shapes.
- * Calc the bbox of each Cell based on x, y and r.
- * This is for allowing their radius can be affected by coordinate(e.g. fisheye).
- */
- export declare const Cell: MC<CellOptions>;
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