- /**
- * @see https://doc.babylonjs.com/how_to/optimizing_your_scene#changing-mesh-culling-strategy
- */
- export declare enum Strategy {
- Standard = 0
- }
- export interface Cullable {
- strategy: Strategy;
- visibilityPlaneMask: number;
- visible: boolean;
- enable: boolean;
- }
- //# sourceMappingURL=Cullable.d.ts.map
|