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- import { IGroup } from '@antv/g-base';
- import GroupComponent from '../abstract/group-component';
- import { ILocation } from '../interfaces';
- import { BBox, LegendBaseCfg, Point, PointLocationCfg } from '../types';
- declare abstract class LegendBase<T extends LegendBaseCfg = LegendBaseCfg> extends GroupComponent implements ILocation<PointLocationCfg> {
- getDefaultCfg(): {
- name: string;
- /**
- * 布局方式: horizontal,vertical
- * @type {String}
- */
- layout: string;
- locationType: string;
- x: number;
- y: number;
- offsetX: number;
- offsetY: number;
- title: any;
- background: any;
- container: any;
- shapesMap: {};
- group: any;
- capture: boolean;
- isRegister: boolean;
- isUpdating: boolean;
- isInit: boolean;
- id: string;
- type: string;
- animate: boolean;
- updateAutoRender: boolean;
- animateOption: {
- appear: any;
- update: {
- duration: number;
- easing: string;
- };
- enter: {
- duration: number;
- easing: string;
- };
- leave: {
- duration: number;
- easing: string;
- };
- };
- events: any;
- defaultCfg: {};
- visible: boolean;
- };
- getLayoutBBox(): BBox;
- setLocation(cfg: PointLocationCfg): void;
- protected resetLocation(): void;
- protected applyOffset(): void;
- protected getDrawPoint(): Point;
- protected setDrawPoint(point: Point): void;
- protected renderInner(group: IGroup): void;
- protected abstract drawLegendContent(group: any): any;
- protected drawBackground(group: IGroup): void;
- protected drawTitle(group: IGroup): void;
- private resetDraw;
- }
- export default LegendBase;
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