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- import {Node} from "./hierarchy/index.js";
- function defaultSeparation(a, b) {
- return a.parent === b.parent ? 1 : 2;
- }
- // function radialSeparation(a, b) {
- // return (a.parent === b.parent ? 1 : 2) / a.depth;
- // }
- // This function is used to traverse the left contour of a subtree (or
- // subforest). It returns the successor of v on this contour. This successor is
- // either given by the leftmost child of v or by the thread of v. The function
- // returns null if and only if v is on the highest level of its subtree.
- function nextLeft(v) {
- var children = v.children;
- return children ? children[0] : v.t;
- }
- // This function works analogously to nextLeft.
- function nextRight(v) {
- var children = v.children;
- return children ? children[children.length - 1] : v.t;
- }
- // Shifts the current subtree rooted at w+. This is done by increasing
- // prelim(w+) and mod(w+) by shift.
- function moveSubtree(wm, wp, shift) {
- var change = shift / (wp.i - wm.i);
- wp.c -= change;
- wp.s += shift;
- wm.c += change;
- wp.z += shift;
- wp.m += shift;
- }
- // All other shifts, applied to the smaller subtrees between w- and w+, are
- // performed by this function. To prepare the shifts, we have to adjust
- // change(w+), shift(w+), and change(w-).
- function executeShifts(v) {
- var shift = 0,
- change = 0,
- children = v.children,
- i = children.length,
- w;
- while (--i >= 0) {
- w = children[i];
- w.z += shift;
- w.m += shift;
- shift += w.s + (change += w.c);
- }
- }
- // If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise,
- // returns the specified (default) ancestor.
- function nextAncestor(vim, v, ancestor) {
- return vim.a.parent === v.parent ? vim.a : ancestor;
- }
- function TreeNode(node, i) {
- this._ = node;
- this.parent = null;
- this.children = null;
- this.A = null; // default ancestor
- this.a = this; // ancestor
- this.z = 0; // prelim
- this.m = 0; // mod
- this.c = 0; // change
- this.s = 0; // shift
- this.t = null; // thread
- this.i = i; // number
- }
- TreeNode.prototype = Object.create(Node.prototype);
- function treeRoot(root) {
- var tree = new TreeNode(root, 0),
- node,
- nodes = [tree],
- child,
- children,
- i,
- n;
- while (node = nodes.pop()) {
- if (children = node._.children) {
- node.children = new Array(n = children.length);
- for (i = n - 1; i >= 0; --i) {
- nodes.push(child = node.children[i] = new TreeNode(children[i], i));
- child.parent = node;
- }
- }
- }
- (tree.parent = new TreeNode(null, 0)).children = [tree];
- return tree;
- }
- // Node-link tree diagram using the Reingold-Tilford "tidy" algorithm
- export default function() {
- var separation = defaultSeparation,
- dx = 1,
- dy = 1,
- nodeSize = null;
- function tree(root) {
- var t = treeRoot(root);
- // Compute the layout using Buchheim et al.’s algorithm.
- t.eachAfter(firstWalk), t.parent.m = -t.z;
- t.eachBefore(secondWalk);
- // If a fixed node size is specified, scale x and y.
- if (nodeSize) root.eachBefore(sizeNode);
- // If a fixed tree size is specified, scale x and y based on the extent.
- // Compute the left-most, right-most, and depth-most nodes for extents.
- else {
- var left = root,
- right = root,
- bottom = root;
- root.eachBefore(function(node) {
- if (node.x < left.x) left = node;
- if (node.x > right.x) right = node;
- if (node.depth > bottom.depth) bottom = node;
- });
- var s = left === right ? 1 : separation(left, right) / 2,
- tx = s - left.x,
- kx = dx / (right.x + s + tx),
- ky = dy / (bottom.depth || 1);
- root.eachBefore(function(node) {
- node.x = (node.x + tx) * kx;
- node.y = node.depth * ky;
- });
- }
- return root;
- }
- // Computes a preliminary x-coordinate for v. Before that, FIRST WALK is
- // applied recursively to the children of v, as well as the function
- // APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the
- // node v is placed to the midpoint of its outermost children.
- function firstWalk(v) {
- var children = v.children,
- siblings = v.parent.children,
- w = v.i ? siblings[v.i - 1] : null;
- if (children) {
- executeShifts(v);
- var midpoint = (children[0].z + children[children.length - 1].z) / 2;
- if (w) {
- v.z = w.z + separation(v._, w._);
- v.m = v.z - midpoint;
- } else {
- v.z = midpoint;
- }
- } else if (w) {
- v.z = w.z + separation(v._, w._);
- }
- v.parent.A = apportion(v, w, v.parent.A || siblings[0]);
- }
- // Computes all real x-coordinates by summing up the modifiers recursively.
- function secondWalk(v) {
- v._.x = v.z + v.parent.m;
- v.m += v.parent.m;
- }
- // The core of the algorithm. Here, a new subtree is combined with the
- // previous subtrees. Threads are used to traverse the inside and outside
- // contours of the left and right subtree up to the highest common level. The
- // vertices used for the traversals are vi+, vi-, vo-, and vo+, where the
- // superscript o means outside and i means inside, the subscript - means left
- // subtree and + means right subtree. For summing up the modifiers along the
- // contour, we use respective variables si+, si-, so-, and so+. Whenever two
- // nodes of the inside contours conflict, we compute the left one of the
- // greatest uncommon ancestors using the function ANCESTOR and call MOVE
- // SUBTREE to shift the subtree and prepare the shifts of smaller subtrees.
- // Finally, we add a new thread (if necessary).
- function apportion(v, w, ancestor) {
- if (w) {
- var vip = v,
- vop = v,
- vim = w,
- vom = vip.parent.children[0],
- sip = vip.m,
- sop = vop.m,
- sim = vim.m,
- som = vom.m,
- shift;
- while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) {
- vom = nextLeft(vom);
- vop = nextRight(vop);
- vop.a = v;
- shift = vim.z + sim - vip.z - sip + separation(vim._, vip._);
- if (shift > 0) {
- moveSubtree(nextAncestor(vim, v, ancestor), v, shift);
- sip += shift;
- sop += shift;
- }
- sim += vim.m;
- sip += vip.m;
- som += vom.m;
- sop += vop.m;
- }
- if (vim && !nextRight(vop)) {
- vop.t = vim;
- vop.m += sim - sop;
- }
- if (vip && !nextLeft(vom)) {
- vom.t = vip;
- vom.m += sip - som;
- ancestor = v;
- }
- }
- return ancestor;
- }
- function sizeNode(node) {
- node.x *= dx;
- node.y = node.depth * dy;
- }
- tree.separation = function(x) {
- return arguments.length ? (separation = x, tree) : separation;
- };
- tree.size = function(x) {
- return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]);
- };
- tree.nodeSize = function(x) {
- return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null);
- };
- return tree;
- }
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